The second variant textures vylozhennyh earlier: http://www.avsim.su/f/fs2004-e​ffekti-i-dobavleniya-46/tekstu​ri-derevev-dlya-fs2004-20861.h​tml to high demand, increased density. The package includes the first version (fixed bug).
→ Size: 2 MB
→ Date: 17 years ago (11.06.2009 23:11)
→ Author: Sins
→ Uploaded by: Sins (uploaded 16 files )
→ Approved by moderator: AirArt
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 4065 time(s)
 4 
Текстуры Sins- a хорошие. Но есть одно замечание- не учтено дневное освещение. Верхушки деревьев должны(!) быть светлее чем нижняя часть. Если учесть такое освещение то считаю что эти текстуры будут одними из лучших. UR67393, 14 years ago, #
And, you can increase the density? nso64, 16 years ago, #
К сожалению, практически уже некуда. Вы откройте Imagetool'ом мою текстуру, посмотрите, там уже почти нет промежутков между деревьями. Если заполнить еще оставшиеся промежутки, тогда в симуляторе смотрится неестественно. Просто Microsoft так написала симулятор, что он рисует на местности ограниченное количество текстур. И даже если нарисовать текстуру с непроходимыми чащами, в симе мы увидим расбросанные куски густого леса, а между ними - ничего. Так что то, на чем я остановился - по-моему, оптимально смотрится. Гуще будет некрасиво. Sins, 16 years ago, #
 1 
1. Above the tops of the trees - very often anywhere, anytime! - Some dark horizontal stripes 2. From a height of 100 meters and less than the trees look like criss-cross erected something with that, too, that the thinness of this "something" on the fluidity of its exceeded even the package Samoshina, personally I find it disgusting. 3. Watery. Conclusion: FSTrees - the best of the trees. I stay on it. chkalov79, 16 years ago, #
The dark bands sometimes appear with any trees - depends on video drivers, settings, anti-aliasing and texture filtering. So much Microsoft has made a simulator that a tree consists of two textures crosswise. No one disputes your right to have their own tastes - like a thicker trees, another thinner, taller one, the other lower. Won twelve people liked it, already good. And for you, I too am glad that you found a package FSTrees, which you liked. Sins, 16 years ago, #
My friend, no offense of course, but with FSTrees bands I had never seen. (NB!) Of course, they are too large, but still - the best that I tried. You something though - worked hard and made freeware, bow down, because he did not know how anything like this. A package Samoshina? His trees - many times worse than yours, but - platnik ...(((( not be offended at me, especially my count, among other assessments - just drop in the ocean. Good luck. chkalov79, 16 years ago, #
Я не обижаюсь, но если у кого еще будут полосы - пользуйтесь nHancer'ом и ставьте галочку Super-Tranparency AA. Повторюсь - у меня полосы возникали и с дефолтными деревьями. nHancer обсуждают здесь http://www.avsim.su/forum/topi​c/48893-problemi-so-sglazhivan​iem-u-geforce-faq/ полезная программа, позволяет настроить оптимальное соотношение производительность/качество. Sins, 16 years ago, #
 5 
Passed! Definitely! FlyVortex, 16 years ago, #
 5 
/ HaN, 17 years ago, #
 5 
Excellent! Wadymka, 17 years ago, #
 5 
+ armaviaEK, 17 years ago, #
 5 
excellent! ((Диспетчер)), 17 years ago, #
 5 
Very good trees! KirillS, 17 years ago, #
 5 
... Gran_D, 17 years ago, #
 5 
It is gratifying to udivlen.Spasibo great. Tallantlivo. =Gnom=, 17 years ago, #
 5 
Well done! штурмовик, 17 years ago, #
 5 
Great! HAMELION, 17 years ago, #
Thank you for your appreciation, see Licko. Sins, 17 years ago, #
 5 
Textures are excellent, but may make a third version - with tall trees. And then in the woods still normal, and in cities and towns are next to houses just like "midgets." Yes, and field texture sheet pity, lost in vain ... ANRI, 17 years ago, #
Can and do, but not earlier than one month - I want to relax from the trees. THEY PULL ME! Sins, 17 years ago, #
Great! I tried to make a dense flora, but winter is not very possible. You steeper))) And about the dwarf trees, so rather than depend on texture, but on avtogena. In default of their trees with an average height of 10m, while a larger species it is desirable to raise 20-30m, that's the whole secret, and neither is magic))) HAMELION, 17 years ago, #
Question! 1 Do in simetekstury tree size 2048h2048 ??????? A-n-d-r-e-y, 17 years ago, #
Here you need to check tomorrow check. Sins, 17 years ago, #
After an hour check, too. Maybe even the alpha channel support. Let otpishus. A 5 + for the work, the winter turned out to be cool. A-n-d-r-e-y, 17 years ago, #
In MSFS2004 maximum 1024h1024 ANRI, 17 years ago, #
To ANRImem. It is a pity (((And then a cool Alpha could have been a zabadyazhit with leaves and branches ((( A-n-d-r-e-y, 17 years ago, #
+1
For avtogena this dream. But if Gmax-model, it is possible and a few textures on 1024h1024 priatachit - be "leaves to the branches ... ANRI, 17 years ago, #
But I checked three months later - 2048x2048 supported! But nothing to rejoice about - the simulator at startup does resize to 1024x1024 and everything looks exactly the same. Sins, 16 years ago, #
-1
 5 
I am a better and did not expect! Do you have a colleague, "Hamelion, can it create skooperiruetes and such that simovsky world ahnet.Uspehov! MAPC, 17 years ago, #
+1
Thank you! I am of their work until the rest, but at HAMELION `wrote in Licko, today, tomorrow RЅR°R±RµSЂSѓ text, send, share tricks, I will give advice. He has good texture, though a better option - albeit a simmerov will be more choices. Sins, 17 years ago, #