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<TITLE>Boeing 707-320 Panel for FS2000/FS2002</TITLE>
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<P ALIGN="CENTER"><B><I><FONT FACE="Tahoma" SIZE="6">BOEING 707-320 -
Engine Starting Guide</FONT></I></B></P>
<P><FONT FACE="Tahoma" SIZE="6"><I>Introduction</I></FONT></P>
<P>The engine starting procedure is based on that of the real aircraft, and
is explained in this HTML file. Since the Boeing 707 lacks an APU, initial
starting requires the aircraft to be hooked up to a power unit on the
ground. In the simulation, this ground power unit is available whenever
the aircraft is stationary. Diagrams are included to make this starting
guide easier to use:</P>
<P><FONT FACE="Tahoma" SIZE="6"><I>Starting the engines using the Ground
Power Unit</I></FONT></P>
<P>On a Boeing 707, the engines are normally started in the order 3-4-2-1.
The starting procedure for is as follows: </P>
<TABLE BGCOLOR="#99CCFF" WIDTH="90%" BORDER="1">
<TR>
<TD WIDTH="130" ALIGN="CENTER"><IMG SRC="extpoweron.jpg" ALT="External Power ON" WIDTH="110" HEIGHT="98"></TD>
<TD><B>1. Hook-up Power from the Ground Power Unit</B> - the ground
power unit provides electricity, plus the compressed air required for
engine starting (on the Flight Engineer panel - set Num Lock off, then
press SHIFT + Keypad 3).</TD>
</TR>
<TR>
<TD WIDTH="130" ALIGN="CENTER"><IMG SRC="extelectselect.jpg" ALT="External Electric Power" WIDTH="110" HEIGHT="95"></TD>
<TD><B>2. Set the Essential Power Switch to EXT</B> - this allows the
ground power unit to supply electricity to the aircraft.</TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="lopress.jpg" ALT="Start Air Valve at Low Pressure" WIDTH="94" HEIGHT="74"></TD>
<TD><B>3. Open the Start Air Valve</B> - this allows air from the
ground power unit to reach the engine starters (return to the Pilot
panel with SHIFT + Keypad 8, then bring up the Overhead panel with SHIFT
+ 7).</TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="startergnd.jpg" ALT="Engine 3 starter at GND" WIDTH="82" HEIGHT="74"></TD>
<TD><B>4. Set the Engine 3 Start Control to GND</B> - This opens the
flow of compressed air to the engine - you should see the N2 RPM begin
to rise. </TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="leverstart.jpg" ALT="Start Lever at START" WIDTH="38" HEIGHT="44"></TD>
<TD><B>5. Move the Engine 3 Start lever to START</B> (on the Throttle
Quadrant - SHIFT + 6) - Once the N2 RPM reaches 15%, move the start
lever (below the throttle) to START. This supplies fuel to the engine.
</TD>
</TR>
</TABLE>
<P>Once the engine is started, the start control moves to OFF, and the
start lever moves to IDLE. Steps 4 and 5 may now be repeated for engine
4,2 and 1. Once the procedure is completed, the Start Air Valve on the
Overhead panel should be closed, the Essential Power Switch should be set
to receive power from a running engine, and the Ground Power Unit should
be disconnected.</P>
<P><FONT FACE="Tahoma" SIZE="6"><I>Cross-bleed Starting</I></FONT></P>
<P>Once one engine is started using the ground power unit, it is possible
to use this engine to supply compressed air for starting other engines via
a bleed or turbocompressor. The rest of the procedure for starting is the
same as for starting using a ground power unit. </P>
<TABLE BGCOLOR="#99CCFF" WIDTH="90%" BORDER="1">
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="turbocompressor.jpg" ALT="Turbocompressor" WIDTH="80" HEIGHT="74"></TD>
<TD><B>1. Check Engine Bleed is on, or Turbocompressor is running </B>-
This is needed to supply compressed air to the engine starter. (check on
the Flight Engineer panel)</TD>
</TR>
<TR>
<TD WIDTH="130" ALIGN="CENTER"><IMG SRC="twoelectselect.jpg" ALT="Engine 2 Electric Power" WIDTH="110" HEIGHT="98"></TD>
<TD><B>2. Check Electricity is Available</B> - set the Essential Power
switch to obtain power from the already-running engine.</TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="lopress.jpg" ALT="Start Air Valve at Low Pressure" WIDTH="94" HEIGHT="74"></TD>
<TD><B>3. Open the Start Air Valve</B> - this allows air from the
ground power unit to reach the engine starters</TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="startergnd.jpg" ALT="Engine 3 starter at GND" WIDTH="82" HEIGHT="74"></TD>
<TD><B>4. Set the Engine Start Control to GND</B> - This opens the
flow of compressed air to the engine - you should see the N2 RPM begin
to rise. </TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="leverstart.jpg" ALT="Start Lever at START" WIDTH="38" HEIGHT="44"></TD>
<TD><B>5. Move the Start lever to START</B> - Once the N2 RPM reaches
15%, move the start lever (below the throttle) to START. This supplies
fuel to the engine. </TD>
</TR>
</TABLE>
<P><FONT FACE="Tahoma" SIZE="6"><I>Windmill Starting</I></FONT></P>
<P>If an engine fails in flight, this procedure is used to restart the
engine. Unlike modern high-bypass turbofans, the JT3D is relatively easy
to spin, and windmill starting is therefore possible at any airspeed above
120 KIAS. </P>
<TABLE BGCOLOR="#99CCFF" WIDTH="90%" BORDER="1">
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="starterflt.jpg" ALT="Engine starter at FLT" WIDTH="82" HEIGHT="74"></TD>
<TD><B>1. Set the Engine Start Control to FLT</B></TD>
</TR>
<TR>
<TD WIDTH="150" ALIGN="CENTER"><IMG SRC="leverstart.jpg" ALT="Start Lever at START" WIDTH="38" HEIGHT="44"></TD>
<TD><B>2. Move the Start lever to START</B> </TD>
</TR>
</TABLE>
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