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Updated version. What changed: - Instead of default of the buildings to make the model look like some real ones. Some very approximate, because the photographs are very few even to understand how the building looks. - Partitioning stops made his way. - Port moved relatively devyatochnogo script in its place, which is now consistent with the future scenario Emelyanovo and the scenario of the city. - From Script harvested lake on the final approach. It's drawn from scratch in a general scenario of the city. - Removed the Model AN-2 and Yak-40, which have been static, instead of them - a static traffic. Codes of parking, too little corrected by now available for port traffic. - A bit increased the number of junk on the platform - ladder, power supplies, etc. - Fixed a bug in the way the schemes.
→ Size: 5 MB
→ Date: 15 years ago (17.02.2011 14:16)
→ Author: Валентин aka The_Spirit
→ Uploaded by: The_Spirit (uploaded 6 files )
→ Approved by moderator: @ntuan
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 2447 time(s)
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 5 
Скорбим хороший наверное аэропорт был... Sparks, 14 years ago, #
Скорбь по аэропорту? Это что-то новенькое из разряда психических расстройств, особенно если учесть, что вы с ним не знакомы. :) Pretorian, 14 years ago, #
да,.теперь тут соплей будет...Построят заново! Kuriloff, 14 years ago, #
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Будем помнить тебя, Черемшанка! andrey-tomsk, 14 years ago, #
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For those who is My Traffic 2010 or place Traffic_UNKM_st.bgl, it lost all the craft in all ports. After removal of all BGLki restored. alxndr, 14 years ago, #
Конвертируйте Traffic_UNKM_st.bgl с помощью AIFP и ничего пропадать не будет. The_Spirit, 14 years ago, #
 5 
I liked everything! But I somehow Yak-40 all black full? Dimok98, 15 years ago, #
Oops! Sorry, influenza was thinking bad, not checked. Open the file in Yaka aircraft.cfg and sections [fltsim.1] title = Aeroflot Yakovlev Yak-40 circa 1974, change the field texture = 87843 on texture = SOVSOV_RA87849. Similarly, for [fltsim.2] title = Yak-40, change 87951 to 87951 texture = texture = SOVSOV_RA87952. Should help. The_Spirit, 15 years ago, #
Freaking comment system! Where written SOVSOV between one SOV SOV and the second should be a slash! The_Spirit, 15 years ago, #
Thank you for help! Dimok98, 15 years ago, #
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Thank you. egorovaleks, 15 years ago, #
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Well done! Only teksturku asphalt have yet to do another. And then we see solid squares, repeating each other. As it is not gud. B_BOY_MIG, 15 years ago, #
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Thank you! Sins, 15 years ago, #
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Valentin thanks! ilyatim, 15 years ago, #
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Nice port! Thank you! Kirill Konovalov, 15 years ago, #
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Super, thanks! Ivan_UOOO, 15 years ago, #
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yes correctly B_BOY_MIG podmetilB teksturku be replaced ... but even with the preceding sentence, five ... BigDen, 15 years ago, #