Only with konveyera.Delal request, but here I decided to post and archive two naroda.V MDL unconfigured, the shadow is not removed, rendering the range is not specified, it can be done using the same texture MDLTweaker.Tak format DXT1.Dumayu who will be imported into Gmax, will be dismantled. Regards.
→ Size: 144 KB
→ Date: 14 years ago (16.09.2011 07:01)
→ Author: GUS501
→ Uploaded by: gus501 (uploaded 18 files )
→ Approved by moderator: RAID
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 479 time(s)
+1
 5 
Thank you, beautiful, useful. :) Aleck, 14 years ago, #
PS In the archive there is no texture shadows of her standard HAWKER. gus501, 14 years ago, #
 5 
It should be GMAX or 3DS paavo, 14 years ago, #
In 3ds you can export with ModelConverterX. gus501, 14 years ago, #
then re-texture? paavo, 14 years ago, #
After that, the texture is not difficult to apply the material to the object, and the texture is how to lie without mapping. gus501, 14 years ago, #
Wow expressions-ModelConverterX, texture mapping. штурмовик, 14 years ago, #